Iron Harvest attracts attention with its spectacular surroundings: the game is based on the 1920+ universe – the post -war world of the beginning of the 20th century, where huge walking machines became commonplace. The game was announced at the end of 2016, but only in March 2018 will it reach folk funding.
Authors Iron Harvest From the studio King Art Games reported their plans on Twitter. Collection of funds on Iron Harvest will begin on March 13 through Kickstarter. As developers say, folk financing is necessary in order to King Art Games remained independent as long as possible. Other details have not yet been disclosed.
Iron Harvest is Coming to https://osbetcasino.co.uk/ Kickstarter March 13th.
Please Share & Save the Date! #Ironharvest #kickstarter #madewithunity Pic.Twitter.COM/ShB9MRWUMS– King Art Games (@kingartgames) February 23, 2018
Note that the launch of the campaign on Kickstarter does not mean at all that the developers sat idle for a year and a half. Many studios use crowdfunding not so much for money (the full budget for a large game is still not collecting) as to attract attention. It is possible that Iron Harvest I don’t have to wait too long: at the end of 2016 King Art Games planned to release the game in 2018.
In the meantime, you can listen to an excerpt from the soundtrack. Music for Iron Harvest writes the team Musicimaginary. In the portfolio of her employees – compositions for Bulletstorm And "Witches" from CD Projekt Red.
Recall that Iron Harvest – Real -time strategy for PC, PlayStation 4 and Xbox One. The artist also works on the game Yakub Ruzhalsky (Jakub różalski) – author of the universe 1920+. His illustrations can be polystyled here. Tisader-trailer Iron Harvest We published here.
FIRST MUSIC FROM THE WORLD of #IRONHARVEST!
The Team of Music Imaginary, Who Previousy Worked on @Thewitchergame, @deadislandgame and Painkiller, Composed the First Theme For Iron Harvest and We’re Super Excedted. Her IS A Short Snippet. What Do You Think? Pic.Twitter.COM/K8SVIVKC3Q– King Art Games (@kingartgames) February 2, 2018